using EFT;
using UnityEngine;

namespace stupid.solutions.stupid.solutions.enums;

public class AIData
{
	public string Name;

	public WildSpawnType EnumID;

	public string Description;

	public Color NameColor;

	public AIData(string name, WildSpawnType enumId, string description, Color nameColor)
	{
		Name = name;
		EnumID = enumId;
		Description = description;
		NameColor = nameColor;
	}
}
