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57
stoopid.raw/stupid.solutions.Features/BulletMovement.cs
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57
stoopid.raw/stupid.solutions.Features/BulletMovement.cs
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using System;
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using EFT;
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using EFT.UI;
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using stupid.solutions.Data;
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using stupid.solutions.stupid.solutions.Data;
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using stupid.solutions.Utils;
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using UnityEngine;
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namespace stupid.solutions.Features;
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public class BulletMovement
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{
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public bool MagicBullet_Hook(Vector3 prevPosition, Vector3 nextPosition)
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{
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Aimbot.BulletMovementHook.Unhook();
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bool result = false;
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try
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{
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if (Settings.MagicBullet && Input.GetMouseButton(0))
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{
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GamePlayer target = Aimbot.Target;
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OnlineGamePlayer oTarget = Aimbot.OTarget;
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if (target != null)
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{
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Vector3 zero = Vector3.zero;
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WildSpawnType role = target.Player.Profile.Info.Settings.Role;
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zero = ((role == WildSpawnType.infectedAssault || role == WildSpawnType.infectedCivil || role == WildSpawnType.infectedLaborant || role == WildSpawnType.infectedPmc) ? GameUtils.GetBonePosByID(target.Player, Aimbot.zombiebone) : GameUtils.GetBonePosByID(target.Player, Settings.Aimbone));
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Vector3 normalized = (Main.LocalPlayer.Fireport.position - zero).normalized;
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prevPosition = zero + normalized * 0.1f;
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nextPosition = zero;
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}
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else if (oTarget != null)
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{
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Vector3 zero2 = Vector3.zero;
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WildSpawnType wildSpawnType = WildSpawnType.pmcUSEC;
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zero2 = ((wildSpawnType == WildSpawnType.infectedAssault || wildSpawnType == WildSpawnType.infectedCivil || wildSpawnType == WildSpawnType.infectedLaborant || wildSpawnType == WildSpawnType.infectedPmc) ? GameUtils.GetBonePosByIDO(oTarget.Player, Aimbot.zombiebone) : GameUtils.GetBonePosByIDO(oTarget.Player, Settings.Aimbone));
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Vector3 normalized2 = (Main.LocalPlayer.Fireport.position - zero2).normalized;
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prevPosition = zero2 + normalized2 * 0.1f;
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nextPosition = zero2;
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}
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}
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result = (bool)Aimbot.BulletMovementHook.OriginalMethod.Invoke(this, new object[2] { prevPosition, nextPosition });
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}
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catch (Exception ex)
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{
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ConsoleScreen.Log("Exception in hook method:");
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ConsoleScreen.Log($"Exception Type: {ex.GetType()}");
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ConsoleScreen.Log("Exception Message: " + ex.Message);
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ConsoleScreen.Log("Stack Trace: " + ex.StackTrace);
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}
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finally
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{
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Aimbot.BulletMovementHook.Hook();
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}
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return result;
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}
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}
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