1.0.0.5 anti^2-cheat update. we're the first!

This commit is contained in:
NukedBart 2025-12-12 22:07:18 +08:00
parent 4a2dbcad27
commit 1cd8378078

View file

@ -14,32 +14,32 @@ struct Il2CppImage;
// IL2CPP API function pointer type definitions
using il2cpp_get_root_domain_prot = Il2CppDomain * (*)();
static il2cpp_get_root_domain_prot il2cpp_get_root_domain = nullptr;
static il2cpp_get_root_domain_prot il2cpp_get_root_domain = nullptr; // harmless
using il2cpp_thread_attach_prot = Il2CppThread * (*)(Il2CppDomain*);
static il2cpp_thread_attach_prot il2cpp_thread_attach = nullptr;
static il2cpp_thread_attach_prot il2cpp_thread_attach = nullptr; // harmless
using il2cpp_domain_get_assemblies_prot = const Il2CppAssembly** (*)(Il2CppDomain*, size_t*);
static il2cpp_domain_get_assemblies_prot il2cpp_domain_get_assemblies = nullptr;
static il2cpp_domain_get_assemblies_prot il2cpp_domain_get_assemblies = nullptr; //harmless
using il2cpp_class_from_name_prot = Il2CppClass * (*)(const Il2CppImage*, const char*, const char*);
static il2cpp_class_from_name_prot il2cpp_class_from_name = nullptr;
static il2cpp_class_from_name_prot il2cpp_class_from_name = nullptr; // not working, test needed
using il2cpp_class_get_methods_prot = const Il2CppMethod* (*)(Il2CppClass*, void**);
static il2cpp_class_get_methods_prot il2cpp_class_get_methods = nullptr;
static il2cpp_class_get_methods_prot il2cpp_class_get_methods = nullptr; // not working, test needed
using il2cpp_method_get_name_prot = const char* (*)(const Il2CppMethod*);
static il2cpp_method_get_name_prot il2cpp_method_get_name = nullptr;
static il2cpp_method_get_name_prot il2cpp_method_get_name = nullptr; // not working
using il2cpp_assembly_get_image_prot = const Il2CppImage* (*)(const Il2CppAssembly*);
static il2cpp_assembly_get_image_prot il2cpp_assembly_get_image = nullptr;
static il2cpp_assembly_get_image_prot il2cpp_assembly_get_image = nullptr; // harmless
using il2cpp_image_get_name_prot = const char* (*)(const Il2CppImage*);
static il2cpp_image_get_name_prot il2cpp_image_get_name = nullptr;
static il2cpp_image_get_name_prot il2cpp_image_get_name = nullptr; // harmless
// IL2CPP runtime invoke function pointer type
using il2cpp_runtime_invoke_prot = void* (*)(const Il2CppMethod*, void*, void**, void**);
static il2cpp_runtime_invoke_prot il2cpp_runtime_invoke = nullptr;
static il2cpp_runtime_invoke_prot il2cpp_runtime_invoke = nullptr; // harmless
// Global variables for storing search results and log synchronization
std::vector<const Il2CppMethod*> found_methods;
@ -73,6 +73,111 @@ static WNDPROC g_oOriginalWndProc = nullptr;
#define STATIC_FIELDS_OFFSET 0xB8
// il2cpp patch
// Helper: pattern scan with mask ('x' == match, '?' == wildcard)
static uint8_t* find_pattern(uint8_t* base, SIZE_T size, const unsigned char* pattern, const char* mask, SIZE_T pattern_len)
{
if (!base || !pattern || !mask || pattern_len == 0) return nullptr;
SIZE_T max_scan = (size > pattern_len) ? (size - pattern_len) : 0;
for (SIZE_T i = 0; i <= max_scan; ++i)
{
bool matched = true;
for (SIZE_T j = 0; j < pattern_len; ++j)
{
if (mask[j] == '?') continue;
if (base[i + j] != pattern[j])
{
matched = false;
break;
}
}
if (matched)
return base + i;
}
return nullptr;
}
// Find the real il2cpp_class_from_name implementation by scanning GameAssembly for an IDA-provided signature.
// Returns the function pointer if found, otherwise nullptr.
static il2cpp_class_from_name_prot find_il2cpp_class_from_name(HMODULE handle)
{
if (!handle) return nullptr;
// Get module size via PE headers
PIMAGE_DOS_HEADER dos = (PIMAGE_DOS_HEADER)handle;
if (dos->e_magic != IMAGE_DOS_SIGNATURE) return nullptr;
PIMAGE_NT_HEADERS nt = (PIMAGE_NT_HEADERS)((uint8_t*)handle + dos->e_lfanew);
if (nt->Signature != IMAGE_NT_SIGNATURE) return nullptr;
SIZE_T module_size = nt->OptionalHeader.SizeOfImage;
uint8_t* base = (uint8_t*)handle;
// IDA signature:
// 4C 89 44 24 ? 48 89 54 24 ? 53 55 56 57 41 54 41 55 41 56 41 57 48 81 EC ?? ?? ?? ??
// Build pattern and mask (use 0x00 as placeholder for wildcard bytes)
const unsigned char pattern[] = {
0x4C, 0x89, 0x44, 0x24, 0x00, // 4C 89 44 24 ?
0x48, 0x89, 0x54, 0x24, 0x00, // 48 89 54 24 ?
0x53, 0x55, 0x56, 0x57,
0x41, 0x54, 0x41, 0x55, 0x41, 0x56, 0x41, 0x57,
0x48, 0x81, 0xEC, 0x00, 0x00, 0x00, 0x00 // 48 81 EC ?? ?? ?? ??
};
// Mask: 'x' for fixed bytes, '?' for wildcard
const char mask[] = "xxxx?xxxx?xxxxxxxxxxxx????";
const SIZE_T pattern_len = sizeof(pattern);
uint8_t* found = find_pattern(base, module_size, pattern, mask, pattern_len);
if (found)
{
// The found address should point to the real function entry. Return as function pointer.
return (il2cpp_class_from_name_prot)found;
}
// If not found with this signature, attempt a looser fallback:
// Search for the common prologue bytes "53 55 56 57 41 54 41 55 41 56 41 57" (function push regs)
const unsigned char fallback_pattern[] = {
0x53, 0x55, 0x56, 0x57, 0x41, 0x54, 0x41, 0x55, 0x41, 0x56, 0x41, 0x57
};
const char fallback_mask[] = "xxxxxxxxxxxx";
uint8_t* fallback_found = find_pattern(base, module_size, fallback_pattern, fallback_mask, sizeof(fallback_pattern));
if (fallback_found)
{
// Walk backwards up to a small range to try to find the full expected prologue start (heuristic).
// Limit to 32 bytes back to avoid scanning too far.
for (int back = 0; back < 32; ++back)
{
uint8_t* candidate = fallback_found - back;
// Check the bytes before candidate for the 0x4C 0x89 sequence which often starts the prologue we expect.
if (candidate >= base && candidate[0] == 0x4C && candidate[1] == 0x89)
{
return (il2cpp_class_from_name_prot)candidate;
}
}
// Otherwise return the fallback_found as best-effort.
return (il2cpp_class_from_name_prot)fallback_found;
}
return nullptr;
}
// Find the real il2cpp_class_get_methods.
// Returns the function pointer if found, otherwise nullptr.
static il2cpp_class_get_methods_prot find_il2cpp_class_get_methods(HMODULE handle)
{
if (!handle) return nullptr;
return (il2cpp_class_get_methods_prot)GetProcAddress(handle, "mono_class_get_methods");
}
static il2cpp_method_get_name_prot find_il2cpp_method_get_name(HMODULE handle)
{
if (!handle) return nullptr;
return (il2cpp_method_get_name_prot)GetProcAddress(handle, "mono_property_get_set_method");
}
// il2cpp patch end
/// IMGUI START
extern IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
@ -410,11 +515,15 @@ const Il2CppMethod* find_battleye_init(Il2CppClass* main_application)
if ((unsigned(name[0]) & 0xFF) == 0xEE &&
(unsigned(name[1]) & 0xFF) == 0x80 &&
(unsigned(name[2]) & 0xFF) == 0x81)
{
return method;
}
// In other versions, it might be ValidateAnticheat
if (strcmp(name, "ValidateAnticheat") == 0)
{
return method;
}
}
return nullptr;
}
@ -558,9 +667,33 @@ void start()
il2cpp_get_root_domain = (il2cpp_get_root_domain_prot)GetProcAddress(il2cpp, "il2cpp_domain_get");
il2cpp_thread_attach = (il2cpp_thread_attach_prot)GetProcAddress(il2cpp, "il2cpp_thread_attach");
il2cpp_domain_get_assemblies = (il2cpp_domain_get_assemblies_prot)GetProcAddress(il2cpp, "il2cpp_domain_get_assemblies");
il2cpp_class_from_name = (il2cpp_class_from_name_prot)GetProcAddress(il2cpp, "il2cpp_class_from_name");
il2cpp_class_get_methods = (il2cpp_class_get_methods_prot)GetProcAddress(il2cpp, "il2cpp_class_get_methods");
il2cpp_method_get_name = (il2cpp_method_get_name_prot)GetProcAddress(il2cpp, "il2cpp_method_get_name");
il2cpp_class_from_name = find_il2cpp_class_from_name(il2cpp);
if (! il2cpp_class_from_name)
{
printf("[-] il2cpp_class_from_name was not found.");
Sleep(10000);
exit(-1);
}
printf("[+] il2cpp_class_from_name loaded.");
il2cpp_class_get_methods = find_il2cpp_class_get_methods(il2cpp);
if (!il2cpp_class_get_methods)
{
printf("[-] il2cpp_class_get_methods was not found.");
Sleep(10000);
exit(-1);
}
printf("[+] il2cpp_class_get_methods loaded.");
il2cpp_method_get_name = find_il2cpp_method_get_name(il2cpp);
if (!il2cpp_method_get_name)
{
printf("[-] il2cpp_method_get_name was not found.");
Sleep(10000);
exit(-1);
}
printf("[+] il2cpp_method_get_name loaded.");
il2cpp_assembly_get_image = (il2cpp_assembly_get_image_prot)GetProcAddress(il2cpp, "il2cpp_assembly_get_image");
il2cpp_image_get_name = (il2cpp_image_get_name_prot)GetProcAddress(il2cpp, "il2cpp_image_get_name");
// Load runtime invoke function
@ -593,7 +726,7 @@ void start()
// 3. Thread Attach: Must be done after the core DLL (Assembly-CSharp) is loaded
il2cpp_thread_attach(domain);
printf("[+] Successfully attached to IL2CPP domain\n");
Sleep(2000);
// 4. Find and apply BattleEye & UI patches
// Find EFT.TarkovApplication class