Debug
Win32
Release
Win32
Debug
x64
Release
x64
17.0
Win32Proj
{e27a8a44-4579-488b-9d79-c5634c6a9650}
battleyent
10.0.26100.0
iOperator
DynamicLibrary
true
v145
Unicode
DynamicLibrary
false
v145
true
Unicode
DynamicLibrary
true
v143
Unicode
DynamicLibrary
false
v143
true
Unicode
$(VC_IncludePath);$(WindowsSDK_IncludePath);$(ProjectDir)imgui
Level3
true
WIN32;_DEBUG;BATTLEYENT_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)
true
Use
pch.h
Windows
true
false
Level3
true
true
true
WIN32;NDEBUG;BATTLEYENT_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)
true
Use
pch.h
Windows
true
false
Level3
true
_DEBUG;BATTLEYENT_EXPORTS;_WINDOWS;_USRDLL;IMGUI_USER_CONFIG="imconfig_custom.h";%(PreprocessorDefinitions)
true
Use
pch.h
stdcpplatest
stdclatest
CompileAsCpp
$(ProjectDir);$(ProjectDir)\minhook\include
Windows
true
false
$(CoreLibraryDependencies);%(AdditionalDependencies);d3d11.lib;dxgi.lib;libMinHook.x64.lib
$(ProjectDir)\minhook\lib;%(AdditionalLibraryDirectories)
Level3
true
true
true
NDEBUG;BATTLEYENT_EXPORTS;_WINDOWS;_USRDLL;IMGUI_USER_CONFIG="imconfig_custom.h";%(PreprocessorDefinitions)
true
Use
pch.h
stdcpplatest
stdclatest
$(ProjectDir);$(ProjectDir)\minhook\include
Windows
true
false
$(ProjectDir)\minhook\lib;%(AdditionalLibraryDirectories)
libMinHook.x64.lib;%(AdditionalDependencies)
Use
Create
Create
Create
Create