using System; using System.Runtime.InteropServices; using EscapeFromTarkovCheat; using EscapeFromTarkovCheat.Utils; using UnityEngine; using EscapeFromTarkovCheat.Data; using EscapeFromTarkovCheat.Features; internal enum MENUS { MAIN, PLAYER, ITEM, AIMBOT, MISC, SKILLS, ITEMS } namespace Menu.UI { public class Menu : MonoBehaviour { private Rect _mainWindow; private Rect _playerVisualWindow; private Rect _miscVisualWindow; private Rect _aimbotVisualWindow; private Rect _miscWindow; private Rect _skillsWindow; private Rect _itemsWindow; Vector2 skillsScrollPosition = Vector2.zero; private bool _visible = true; private bool _playerEspVisualVisible; private bool _miscVisualVisible; private bool _aimbotVisualVisible; private bool _miscVisible; private bool _skillsVisible; private bool _itemsVisible; private string[] languageNames = { "English", "中文" }; private int selectedIndex = 0; Vector2 basePoint = new Vector2(20, 60); private void Start() { AllocConsoleHandler.Open(); _mainWindow = new Rect(basePoint.x, basePoint.y, 250f, 300f); _playerVisualWindow = new Rect(basePoint.x, basePoint.y + _mainWindow.height, 250f, 200f); _miscVisualWindow = new Rect(basePoint.x, _playerVisualWindow.yMin + _playerVisualWindow.height, 250f, 180f); _aimbotVisualWindow = new Rect(basePoint.x, _miscVisualWindow.yMin + _miscVisualWindow.height, 250f, 150f); _miscWindow = new Rect(basePoint.x + _mainWindow.width, basePoint.y, 350f, 360f); _skillsWindow = new Rect(basePoint.x + _mainWindow.width, basePoint.y + _miscWindow.height, 250f, 550f); _itemsWindow = new Rect(basePoint.x + _mainWindow.width + _miscWindow.width, basePoint.y, 250f, 150f); GameUtils.AddConsoleLog("Initialized."); } private void Update() { if (Input.GetKeyDown(KeyCode.Insert)) _visible = !_visible; if (Input.GetKeyDown(KeyCode.Delete)) Loader.Unload(); } private void OnGUI() { if (!_visible) return; _mainWindow = GUILayout.Window((int)MENUS.MAIN, _mainWindow, RenderUi, LocalisationManager.GetString(Settings.Language, StringKey.MAIN_TITLE)); if (_playerEspVisualVisible) _playerVisualWindow = GUILayout.Window(((int)MENUS.PLAYER), _playerVisualWindow, RenderUi, LocalisationManager.GetString(Settings.Language, StringKey.MENU_PLAYER_VISUAL_TITLE)); if (_miscVisualVisible) _miscVisualWindow = GUILayout.Window((int)MENUS.ITEM, _miscVisualWindow, RenderUi, LocalisationManager.GetString(Settings.Language, StringKey.MENU_MISC_VISUAL_TITLE)); if (_aimbotVisualVisible) _aimbotVisualWindow = GUILayout.Window((int)MENUS.AIMBOT, _aimbotVisualWindow, RenderUi, LocalisationManager.GetString(Settings.Language, StringKey.MENU_AIMBOT_TITLE)); if (_miscVisible) _miscWindow = GUILayout.Window((int)MENUS.MISC, _miscWindow, RenderUi, LocalisationManager.GetString(Settings.Language, StringKey.MENU_MISCELLANEOUS_TITLE)); if (_skillsVisible) _skillsWindow = GUILayout.Window((int)MENUS.SKILLS, _skillsWindow, RenderUi, LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_TITLE)); if (_itemsVisible) _itemsWindow = GUILayout.Window((int)MENUS.ITEMS, _itemsWindow, RenderUi, LocalisationManager.GetString(Settings.Language, StringKey.MENU_ITEMS_TITLE)); } private Locale FromGUI(int selection) { switch (selection) { case 0: return Locale.ENGLISH; case 1: return Locale.CHINESE; default: return Locale.ENGLISH; } } private void RenderUi(int id) { switch (id) { case (int)MENUS.MAIN: selectedIndex = GUILayout.Toolbar(selectedIndex, languageNames); Settings.Language = FromGUI(selectedIndex); GUILayout.Label(LocalisationManager.GetString(Settings.Language, StringKey.MENU_MAIN_DESC_TOGGLE)); if (GUILayout.Button(LocalisationManager.GetString(Settings.Language, StringKey.MENU_MAIN_BUTTON_PLAYER_VISUAL))) _playerEspVisualVisible = !_playerEspVisualVisible; if (GUILayout.Button(LocalisationManager.GetString(Settings.Language, StringKey.MENU_MAIN_BUTTON_MISC_VISUAL))) _miscVisualVisible = !_miscVisualVisible; if (GUILayout.Button(LocalisationManager.GetString(Settings.Language, StringKey.MENU_MAIN_BUTTON_AIMBOT))) _aimbotVisualVisible = !_aimbotVisualVisible; if (GUILayout.Button(LocalisationManager.GetString(Settings.Language, StringKey.MENU_MAIN_BUTTON_MISCELLANEOUS))) _miscVisible = !_miscVisible; if (GUILayout.Button(LocalisationManager.GetString(Settings.Language, StringKey.MENU_MAIN_BUTTON_SKILLS))) _skillsVisible = !_skillsVisible; if (GUILayout.Button(LocalisationManager.GetString(Settings.Language, StringKey.MENU_MAIN_BUTTON_ITEMS))) _itemsVisible = !_itemsVisible; if (GUILayout.Button("BAN")) { EFT.UI.PreloaderUI.Instance.ShowPveLoadingScreen(); EFT.UI.PreloaderUI.Instance.ShowErrorScreen("ERROR", "229\n\n\n", Application.Quit); EFT.UI.PreloaderUI.Instance.ShowCriticalErrorScreen("验证错误", "授权发生错误", EFT.UI.ErrorScreen.EButtonType.QuitButton, 30f, Application.Quit, Application.Quit); } break; case (int)MENUS.PLAYER: Settings.DrawPlayers = GUILayout.Toggle(Settings.DrawPlayers, LocalisationManager.GetString(Settings.Language, StringKey.MENU_PLAYER_VISUAL_DRAWPLAYERS)); Settings.DrawPlayerBox = GUILayout.Toggle(Settings.DrawPlayerBox, LocalisationManager.GetString(Settings.Language, StringKey.MENU_PLAYER_VISUAL_DRAWPLAYER_BOX)); Settings.DrawPlayerName = GUILayout.Toggle(Settings.DrawPlayerName, LocalisationManager.GetString(Settings.Language, StringKey.MENU_PLAYER_VISUAL_DRAWPLAYER_NAME)); Settings.DrawPlayerLine = GUILayout.Toggle(Settings.DrawPlayerLine, LocalisationManager.GetString(Settings.Language, StringKey.MENU_PLAYER_VISUAL_DRAWPLAYER_LINE)); Settings.DrawPlayerHealth = GUILayout.Toggle(Settings.DrawPlayerHealth, LocalisationManager.GetString(Settings.Language, StringKey.MENU_PLAYER_VISUAL_DRAWPLAYER_HEALTH)); Settings.DrawPlayerSkeletons = GUILayout.Toggle(Settings.DrawPlayerSkeletons, LocalisationManager.GetString(Settings.Language, StringKey.MENU_PLAYER_VISUAL_DRAWPLAYER_SKELETON)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_PLAYER_VISUAL_DRAWPLAYER_RANGE)} {(int)Settings.DrawPlayersDistance} m"); Settings.DrawPlayersDistance = GUILayout.HorizontalSlider(Settings.DrawPlayersDistance, 0f, 2000f); break; case (int)MENUS.ITEM: Settings.DrawLootItems = GUILayout.Toggle(Settings.DrawLootItems, LocalisationManager.GetString(Settings.Language, StringKey.MENU_MISC_VISUAL_DRAWLOOTITEMS)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_MISC_VISUAL_LOOTITEMRANGE)} {(int)Settings.DrawLootItemsDistance} m"); Settings.DrawLootItemsDistance = GUILayout.HorizontalSlider(Settings.DrawLootItemsDistance, 0f, 1000f); Settings.DrawLootableContainers = GUILayout.Toggle(Settings.DrawLootableContainers, LocalisationManager.GetString(Settings.Language, StringKey.MENU_MISC_VISUAL_DRAWCONTAINERS)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_MISC_VISUAL_CONTAINERRANGE)} {(int)Settings.DrawLootableContainersDistance} m"); Settings.DrawLootableContainersDistance = GUILayout.HorizontalSlider(Settings.DrawLootableContainersDistance, 0f, 1000f); Settings.DrawExfiltrationPoints = GUILayout.Toggle(Settings.DrawExfiltrationPoints, LocalisationManager.GetString(Settings.Language, StringKey.MENU_MISC_VISUAL_DRAWEP)); break; case (int)MENUS.AIMBOT: Settings.Aimbot = GUILayout.Toggle(Settings.Aimbot, LocalisationManager.GetString(Settings.Language, StringKey.MENU_AIMBOT_TOGGLE)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_AIMBOT_SMOOTH)} {(int)Settings.AimbotSmooth} m"); Settings.AimbotSmooth = GUILayout.HorizontalSlider(Settings.AimbotSmooth, 0f, 100); Settings.AimbotDrawFOV = GUILayout.Toggle(Settings.AimbotDrawFOV, LocalisationManager.GetString(Settings.Language, StringKey.MENU_AIMBOT_DRAWFOV)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_AIMBOT_FOVRANGE)} {(int)Settings.AimbotFOV} m"); Settings.AimbotFOV = GUILayout.HorizontalSlider(Settings.AimbotFOV, 0f, 180); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_AIMBOT_AIMINGRANGE)} {(int)Settings.AimbotRange} m"); Settings.AimbotRange = GUILayout.HorizontalSlider(Settings.AimbotRange, 0f, 1000f); Settings.VisibleOnly = GUILayout.Toggle(Settings.VisibleOnly, LocalisationManager.GetString(Settings.Language, StringKey.MENU_AIMBOT_VISIBLEONLY)); Settings.SilentAim = GUILayout.Toggle(Settings.SilentAim, LocalisationManager.GetString(Settings.Language, StringKey.MENU_AIMBOT_SILENT)); Settings.NoRecoil = GUILayout.Toggle(Settings.NoRecoil, LocalisationManager.GetString(Settings.Language, StringKey.MENU_AIMBOT_NORECOIL)); break; case (int)MENUS.MISC: Settings.GodMode = GUILayout.Toggle(Settings.GodMode, LocalisationManager.GetString(Settings.Language, StringKey.MENU_MISCELLANEOUS_GODMODE)); Settings.Stamina = GUILayout.Toggle(Settings.Stamina, LocalisationManager.GetString(Settings.Language, StringKey.MENU_MISCELLANEOUS_STAMINA)); Settings.SpeedHack = GUILayout.Toggle(Settings.SpeedHack, LocalisationManager.GetString(Settings.Language, StringKey.MENU_MISCELLANEOUS_SPEEDHACK)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_MISCELLANEOUS_SPEEDHACK_ADDITION)} {(int)Settings.SpeedAddition} m/s"); Settings.SpeedAddition = GUILayout.HorizontalSlider(Settings.SpeedAddition, 2.5f, 10f); if (GUILayout.Button(LocalisationManager.GetString(Settings.Language, StringKey.MENU_MISCELLANEOUS_BUTTON_ADDXP))) ExperienceManager.AddExperience(Main.LocalPlayer, Settings.ExperienceAmount); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_MISCELLANEOUS_XPINRAID)} {((Main.GameWorld != null) ? ExperienceManager.Get(Main.LocalPlayer) : 0)}"); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_MISCELLANEOUS_XPADDITION)} {Settings.ExperienceAmount}"); Settings.ExperienceAmount = GUILayout.HorizontalSlider(Settings.ExperienceAmount, 5000f, 100000f); if (GUILayout.Button(LocalisationManager.GetString(Settings.Language, StringKey.MENU_MISCELLANEOUS_BUTTON_KILL))) Main.KillEverything(); if (GUILayout.Button(LocalisationManager.GetString(Settings.Language, StringKey.MENU_MISCELLANEOUS_BUTTON_TPENEMIES))) Main.TeleportAllEnemies(); if (GUILayout.Button(LocalisationManager.GetString(Settings.Language, StringKey.MENU_MISCELLANEOUS_BUTTON_TRADERSTANDING))) Main.IncreaseTraderStanding(); if (GUILayout.Button(LocalisationManager.GetString(Settings.Language, StringKey.MENU_MISCELLANEOUS_BUTTON_HEAL))) Main.Heal(); if (GUILayout.Button(LocalisationManager.GetString(Settings.Language, StringKey.MENU_MISCELLANEOUS_BUTTON_UNLOCK))) Main.UnlockAllDoors(); break; case (int)MENUS.SKILLS: GUIStyle redlabel = new GUIStyle(GUI.skin.label); redlabel.normal.textColor = Color.red; if (GUILayout.Button(LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_BUTTON_MAXALL))) Main.skills.MaxAll(); if (Main.notReady()) GUILayout.Label(LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_HINT_INRAID), redlabel); skillsScrollPosition = GUILayout.BeginScrollView(skillsScrollPosition, GUILayout.Width(250), GUILayout.Height(500)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_STRENGTH)} Lv. {Main.skills.Get(Skill.STRENGTH)}"); Main.skills.Commit(Skill.STRENGTH, (int)GUILayout.HorizontalSlider(Main.skills.Get(Skill.STRENGTH), 0f, 51f)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_STRESSRESIST)} Lv. {Main.skills.Get(Skill.STRESSRESISTANCE)}"); Main.skills.Commit(Skill.STRESSRESISTANCE, (int)GUILayout.HorizontalSlider(Main.skills.Get(Skill.STRESSRESISTANCE), 0f, 51f)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_MAGDRILLS)} Lv. {Main.skills.Get(Skill.MAGDRILLS)}"); Main.skills.Commit(Skill.MAGDRILLS, (int)GUILayout.HorizontalSlider(Main.skills.Get(Skill.MAGDRILLS), 0f, 51f)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_MELEE)} Lv. {Main.skills.Get(Skill.MELEE)}"); Main.skills.Commit(Skill.MELEE, (int)GUILayout.HorizontalSlider(Main.skills.Get(Skill.MELEE), 0f, 51f)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_HIDEOUT)} Lv. {Main.skills.Get(Skill.HIDEOUTMANAGEMENT)}"); Main.skills.Commit(Skill.HIDEOUTMANAGEMENT, (int)GUILayout.HorizontalSlider(Main.skills.Get(Skill.HIDEOUTMANAGEMENT), 0f, 51f)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_CRAFTING)} Lv. {Main.skills.Get(Skill.CRAFTING)}"); Main.skills.Commit(Skill.CRAFTING, (int)GUILayout.HorizontalSlider(Main.skills.Get(Skill.CRAFTING), 0f, 51f)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_HEAVYVESTS)} Lv. {Main.skills.Get(Skill.HEAVYVESTS)}"); Main.skills.Commit(Skill.HEAVYVESTS, (int)GUILayout.HorizontalSlider(Main.skills.Get(Skill.HEAVYVESTS), 0f, 51f)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_LIGHTVESTS)} Lv. {Main.skills.Get(Skill.LIGHTVESTS)}"); Main.skills.Commit(Skill.LIGHTVESTS, (int)GUILayout.HorizontalSlider(Main.skills.Get(Skill.LIGHTVESTS), 0f, 51f)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_LMG)} Lv. {Main.skills.Get(Skill.LMG)}"); Main.skills.Commit(Skill.LMG, (int)GUILayout.HorizontalSlider(Main.skills.Get(Skill.LMG), 0f, 51f)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_ASSAULT)} Lv. {Main.skills.Get(Skill.ASSAULT)}"); Main.skills.Commit(Skill.ASSAULT, (int)GUILayout.HorizontalSlider(Main.skills.Get(Skill.ASSAULT), 0f, 51f)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_PISTOL)} Lv. {Main.skills.Get(Skill.PISTOL)}"); Main.skills.Commit(Skill.PISTOL, (int)GUILayout.HorizontalSlider(Main.skills.Get(Skill.PISTOL), 0f, 51f)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_PERCEPTION)} Lv. {Main.skills.Get(Skill.PERCEPTION)}"); Main.skills.Commit(Skill.PERCEPTION, (int)GUILayout.HorizontalSlider(Main.skills.Get(Skill.PERCEPTION), 0f, 51f)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_SNIPER)} Lv. {Main.skills.Get(Skill.SNIPER)}"); Main.skills.Commit(Skill.SNIPER, (int)GUILayout.HorizontalSlider(Main.skills.Get(Skill.SNIPER), 0f, 51f)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_SNIPING)} Lv. {Main.skills.Get(Skill.SNIPING)}"); Main.skills.Commit(Skill.SNIPING, (int)GUILayout.HorizontalSlider(Main.skills.Get(Skill.SNIPING), 0f, 51f)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_ENDURANCE)} Lv. {Main.skills.Get(Skill.ENDURANCE)}"); Main.skills.Commit(Skill.ENDURANCE, (int)GUILayout.HorizontalSlider(Main.skills.Get(Skill.ENDURANCE), 0f, 51f)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_THROWING)} Lv. {Main.skills.Get(Skill.THROWING)}"); Main.skills.Commit(Skill.THROWING, (int)GUILayout.HorizontalSlider(Main.skills.Get(Skill.THROWING), 0f, 51f)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_CHARISMA)} Lv. {Main.skills.Get(Skill.CHARISMA)}"); Main.skills.Commit(Skill.CHARISMA, (int)GUILayout.HorizontalSlider(Main.skills.Get(Skill.CHARISMA), 0f, 51f)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_HEALTH)} Lv. {Main.skills.Get(Skill.HEALTH)}"); Main.skills.Commit(Skill.HEALTH, (int)GUILayout.HorizontalSlider(Main.skills.Get(Skill.HEALTH), 0f, 51f)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_VITALITY)} Lv. {Main.skills.Get(Skill.VITALITY)}"); Main.skills.Commit(Skill.VITALITY, (int)GUILayout.HorizontalSlider(Main.skills.Get(Skill.VITALITY), 0f, 51f)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_METABOLISM)} Lv. {Main.skills.Get(Skill.METABOLISM)}"); Main.skills.Commit(Skill.METABOLISM, (int)GUILayout.HorizontalSlider(Main.skills.Get(Skill.METABOLISM), 0f, 51f)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_IMMUNITY)} Lv. {Main.skills.Get(Skill.IMMUNITY)}"); Main.skills.Commit(Skill.IMMUNITY, (int)GUILayout.HorizontalSlider(Main.skills.Get(Skill.IMMUNITY), 0f, 51f)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_SURGERY)} Lv. {Main.skills.Get(Skill.SURGERY)}"); Main.skills.Commit(Skill.SURGERY, (int)GUILayout.HorizontalSlider(Main.skills.Get(Skill.SURGERY), 0f, 51f)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_INTELLECT)} Lv. {Main.skills.Get(Skill.INTELLECT)}"); Main.skills.Commit(Skill.INTELLECT, (int)GUILayout.HorizontalSlider(Main.skills.Get(Skill.INTELLECT), 0f, 51f)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_ATTENTION)} Lv. {Main.skills.Get(Skill.ATTENTION)}"); Main.skills.Commit(Skill.ATTENTION, (int)GUILayout.HorizontalSlider(Main.skills.Get(Skill.ATTENTION), 0f, 51f)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_REVOLVER)} Lv. {Main.skills.Get(Skill.REVOLVER)}"); Main.skills.Commit(Skill.REVOLVER, (int)GUILayout.HorizontalSlider(Main.skills.Get(Skill.REVOLVER), 0f, 51f)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_SHOTGUN)} Lv. {Main.skills.Get(Skill.SHOTGUN)}"); Main.skills.Commit(Skill.SHOTGUN, (int)GUILayout.HorizontalSlider(Main.skills.Get(Skill.SHOTGUN), 0f, 51f)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_HMG)} Lv. {Main.skills.Get(Skill.HMG)}"); Main.skills.Commit(Skill.HMG, (int)GUILayout.HorizontalSlider(Main.skills.Get(Skill.HMG), 0f, 51f)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_DMR)} Lv. {Main.skills.Get(Skill.DMR)}"); Main.skills.Commit(Skill.DMR, (int)GUILayout.HorizontalSlider(Main.skills.Get(Skill.DMR), 0f, 51f)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_AIMDRILLS)} Lv. {Main.skills.Get(Skill.AIMDRILLS)}"); Main.skills.Commit(Skill.AIMDRILLS, (int)GUILayout.HorizontalSlider(Main.skills.Get(Skill.AIMDRILLS), 0f, 51f)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_SEARCH)} Lv. {Main.skills.Get(Skill.SEARCH)}"); Main.skills.Commit(Skill.SEARCH, (int)GUILayout.HorizontalSlider(Main.skills.Get(Skill.SEARCH), 0f, 51f)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_WEAPONTREATMENT)} Lv. {Main.skills.Get(Skill.WEAPONTREATMENT)}"); Main.skills.Commit(Skill.WEAPONTREATMENT, (int)GUILayout.HorizontalSlider(Main.skills.Get(Skill.WEAPONTREATMENT), 0f, 51f)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_TROUBLESHOOTING)} Lv. {Main.skills.Get(Skill.TROUBLESHOOTING)}"); Main.skills.Commit(Skill.TROUBLESHOOTING, (int)GUILayout.HorizontalSlider(Main.skills.Get(Skill.TROUBLESHOOTING), 0f, 51f)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_COVERTMOVEMENT)} Lv. {Main.skills.Get(Skill.COVERTMOVEMENT)}"); Main.skills.Commit(Skill.COVERTMOVEMENT, (int)GUILayout.HorizontalSlider(Main.skills.Get(Skill.COVERTMOVEMENT), 0f, 51f)); GUILayout.Label($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_SKILLS_SMG)} Lv. {Main.skills.Get(Skill.SMG)}"); Main.skills.Commit(Skill.SMG, (int)GUILayout.HorizontalSlider(Main.skills.Get(Skill.SMG), 0f, 51f)); GUILayout.EndScrollView(); break; case (int)MENUS.ITEMS: if (GUILayout.Button(LocalisationManager.GetString(Settings.Language, StringKey.MENU_ITEMS_BUTTON_TPLOOTS))) Main.TeleportLoot(); if (GUILayout.Button(LocalisationManager.GetString(Settings.Language, StringKey.MENU_ITEMS_BUTTON_AIRDROP))) Main.CallAirdrop(false, default(Vector3)); GUILayout.Label($"--- {LocalisationManager.GetString(Settings.Language, StringKey.MENU_ITEMS_INVEDITOR_TITLE)} ---"); GUILayout.Label(LocalisationManager.GetString(Settings.Language, StringKey.MENU_ITEMS_INVEDITOR_SEARCH)); ItemFeatures.SetSearchQuery(GUILayout.TextField(ItemFeatures.GetSearchQuery())); if (GUILayout.Button(LocalisationManager.GetString(Settings.Language, StringKey.MENU_ITEMS_INVEDITOR_GET))) ItemFeatures.GetItemsInInventory(); GUILayout.Label(LocalisationManager.GetString(Settings.Language, StringKey.MENU_ITEMS_INVEDITOR_STRINGS)); GUILayout.TextArea(ItemFeatures.ItemStringText, new GUILayoutOption[]{GUILayout.Height(100f)}); GUILayout.Label(LocalisationManager.GetString(Settings.Language, StringKey.MENU_ITEMS_INVEDITOR_CHANGES)); ItemFeatures.UpdateValues( GUILayout.TextField(ItemFeatures.Id), GUILayout.TextField(ItemFeatures.Width), GUILayout.TextField(ItemFeatures.Height) ); if (GUILayout.Button(LocalisationManager.GetString(Settings.Language, StringKey.MENU_ITEMS_INVEDITOR_BUTTON_COMMIT))) ItemFeatures.Commit(); if (GUILayout.Button(LocalisationManager.GetString(Settings.Language, StringKey.MENU_ITEMS_INVEDITOR_BUTTON_SETFIR))) ItemFeatures.SetInventoryFoundInRaid(); GUILayout.Label($"--- {LocalisationManager.GetString(Settings.Language, StringKey.MENU_ITEMS_INVEDITOR_DUPE_TITLE)} ---"); if (GUILayout.Button($"{LocalisationManager.GetString(Settings.Language, StringKey.MENU_ITEMS_INVEDITOR_DUPE_BUTTON_SETSTACK)}{(int)Settings.dupeStackCount}")) ItemFeatures.DupeItemsInInventory((int)Settings.dupeStackCount); Settings.dupeStackCount = GUILayout.HorizontalSlider(Settings.dupeStackCount, 1f, 100f); if (GUILayout.Button(LocalisationManager.GetString(Settings.Language, StringKey.MENU_ITEMS_INVEDITOR_DUPE_BUTTON_RESETSTACK))) ItemFeatures.ResetItemsInInventory(); if (GUILayout.Button(LocalisationManager.GetString(Settings.Language, StringKey.MENU_ITEMS_INVEDITOR_DUPE_BUTTON_SETSTACK_FASTRUBLE))) ItemFeatures.DupeRubles(); if (GUILayout.Button(LocalisationManager.GetString(Settings.Language, StringKey.MENU_ITEMS_INVEDITOR_DUPE_BUTTON_SETSTACK_FASTEUROUSD))) ItemFeatures.DupeDollarsEuros(); break; } GUI.DragWindow(); } } }