16 lines
277 B
C#
16 lines
277 B
C#
using UnityEngine;
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namespace stupid.solutions;
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public class GameFullBright
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{
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public static bool Enabled = false;
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public static GameObject LightGameObject;
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public static Light FullBrightLight;
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public static bool LightEnabled = true;
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public static bool LightCalled;
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}
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