14 lines
242 B
C#
14 lines
242 B
C#
using UnityEngine;
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public struct PointOfInterest
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{
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public string Name { get; set; }
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public string Description { get; set; }
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public Vector3 Position { get; set; }
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public Color Color { get; set; }
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public dynamic Quest { get; set; }
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}
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