65 lines
No EOL
2.5 KiB
XML
65 lines
No EOL
2.5 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<AssemblyName>stupid.solutions</AssemblyName>
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<GenerateAssemblyInfo>False</GenerateAssemblyInfo>
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<TargetFramework>net48</TargetFramework>
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<PlatformTarget>x64</PlatformTarget>
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</PropertyGroup>
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<PropertyGroup>
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<LangVersion>12.0</LangVersion>
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<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup />
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<ItemGroup>
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<Reference Include="Sirenix.Serialization">
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<HintPath>..\Managed\Sirenix.Serialization.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>..\Managed\UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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<Reference Include="Assembly-CSharp">
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<HintPath>..\Managed\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="System.Core" />
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<Reference Include="UnityEngine.UI">
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<HintPath>..\Managed\UnityEngine.UI.dll</HintPath>
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</Reference>
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<Reference Include="Comfort">
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<HintPath>..\Managed\Comfort.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UIModule">
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<HintPath>..\Managed\UnityEngine.UIModule.dll</HintPath>
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</Reference>
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<Reference Include="Unity.TextMeshPro">
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<HintPath>..\Managed\Unity.TextMeshPro.dll</HintPath>
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</Reference>
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<Reference Include="System.Net.Http">
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<HintPath>..\Managed\System.Net.Http.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.PhysicsModule">
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<HintPath>..\Managed\UnityEngine.PhysicsModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.AudioModule">
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<HintPath>..\Managed\UnityEngine.AudioModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.AssetBundleModule">
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<HintPath>..\Managed\UnityEngine.AssetBundleModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.TextRenderingModule">
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<HintPath>..\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
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</Reference>
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<Reference Include="Newtonsoft.Json">
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<HintPath>..\Managed\Newtonsoft.Json.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.IMGUIModule">
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<HintPath>..\Managed\UnityEngine.IMGUIModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.InputLegacyModule">
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<HintPath>..\Managed\UnityEngine.InputLegacyModule.dll</HintPath>
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</Reference>
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="UnityEngine.JSONSerializeModule">
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<HintPath>..\Managed\UnityEngine.JSONSerializeModule.dll</HintPath>
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</Reference>
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</ItemGroup>
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</Project> |