15 lines
253 B
C#
15 lines
253 B
C#
using UnityEngine;
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namespace stupid.solutions;
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public class Loader
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{
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public static GameObject HookObject;
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public static void Load()
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{
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HookObject = new GameObject();
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HookObject.AddComponent<Main>();
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Object.DontDestroyOnLoad(HookObject);
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}
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}
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