EFTCheatPVE/EscapeFromTarkovCheat/Utils/Settings.cs

68 lines
No EOL
2.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using EFT.Visual;
using EscapeFromTarkovCheat.Data;
using EscapeFromTarkovCheat.Feauters;
using UnityEngine;
namespace EscapeFromTarkovCheat.Utils
{
class Settings
{
// Locales
internal static Locale Language = Locale.ENGLISH;
// ESP
// Players
internal static bool DrawPlayers = true;
internal static bool DrawPlayerName = true;
internal static bool DrawPlayerHealth = false;
internal static bool DrawPlayerBox = true;
internal static bool DrawPlayerLine = true;
internal static bool DrawPlayerSkeletons = true;
internal static float DrawPlayersDistance = 200f;
// Loot
internal static bool DrawLootItems = false;
internal static float DrawLootItemsDistance = 300f;
internal static bool DrawLootableContainers = false;
internal static float DrawLootableContainersDistance = 10f;
internal static bool DrawExfiltrationPoints = true;
// Aimbot
internal static bool Aimbot = true;
internal static bool VisibleOnly = false;
internal static bool SilentAim = false;
internal static float AimbotSmooth = 50f;
internal static bool AimbotDrawFOV = true;
internal static float AimbotFOV = 10f;
internal static float AimbotRange = 200f;
internal static bool NoRecoil = true;
// Miscellaneous
internal static bool GodMode = true;
internal static bool Stamina = true;
internal static bool SpeedHack = false;
internal static float SpeedAddition = 2.5f;
internal static float ExperienceAmount = 10000f;
// Items
internal static float dupeStackCount = 2;
// Key Bindings
internal static KeyCode InstaHeal = KeyCode.Keypad1;
internal static KeyCode KillSwitch = KeyCode.Keypad2;
internal static KeyCode TpLoots = KeyCode.Keypad3;
internal static KeyCode UnlockDoors = KeyCode.Keypad4;
internal static KeyCode IncreaseTraderStandingKey = KeyCode.Keypad5;
internal static KeyCode CallAirdrop = KeyCode.Keypad6;
internal static KeyCode TpEnemies = KeyCode.Keypad7;
internal static KeyCode AimbotKey = KeyCode.Mouse1;
// Switches
internal static bool debug = true;
}
}